Reference
Waterpark Simulator Research Tree Overview & Priority Order
Waterpark Simulator research system explained — the Research Table, research point sources, every unlock category, and the priority order for spending points in 1.0.
v1.0Updated: 2026-08-08
Waterpark Simulator Research Tree Overview & Priority Order
Research is the spine of Waterpark Simulator's progression. Nearly everything that matters — new staff, better tools, new attractions — is gated behind the Research Table in your office. This guide explains how research points work, what the tree contains, and the order you should spend in.
Last updated August 8, 2026 (1.0).
How Research Points Work
Research points are the game's second currency (after money). You earn them from:
| Source | Notes |
|---|---|
| -------- | ------- |
| Floating science icons | Spawn around your park — collect them as you move through the day |
| Ticket sales | Grants points passively as guests buy passes |
| Daily actions | Cleaning, repairs, and completing tasks all drip points |
The Research Categories
Attractions Tree — New Rides & Buildings
- New slide and pool types, larger build options
- Lazy river, splash zones, and eventually the wave pool unlock path
- Food stall unlocks (lemonade stand lives here in most reports)
- Vending machines
Park Tree — Guest Comfort & Facilities
- Showers and hygiene basics
- Trash bins and trash-related quality-of-life upgrades
- Life ring stands and safety items
- Benches (upgraded benches let guests sit and recover energy)
- Floor Tool — a major time-saver for laying paths and floors
Maintenance Tree — Tools & Staff
- Hiring Level 1-3+ — unlocks staff types and adds staff slots (cashier at Level 1, janitor/vendor at Level 2)
- Water gun — cleans much faster than the mop
- Water pressure gun — available around 4 stars; replaces the mop and boxing gloves and helps push people off diving boards
- Hammer upgrade — faster repairs
⚠️ The exact contents and positions of research nodes are not publicly documented in full, and CayPlay has reshuffled trees between patches. The categories above are the reliable parts from 1.0 reports. Node-by-node positions may shift.
Research Point Farming (Community-Proven)
Early game, points are scarce. Known tricks:
- Let vandals spray graffiti — cleaning it gives good early research gains. (Eject them later.)
- Throw trash bags at objects so they burst — picking up individual pieces yields more XP than tossing a whole bag.
- Water gun caution — water-gun cleaning earns no research points. In the first days, use the mop even though it's slower, then switch to the gun once points flow.
- Knock-out tricks were patched at some point — do not build a strategy on them.
Priority Order (1.0)
This is the community-consensus spending order for a normal difficulty run:
| Priority | Unlock | Category | Why |
|---|---|---|---|
| :--: | -------- | ---------- | ----- |
| 1 | Hiring Level 1 | Maintenance | Cashier — automates tickets, the #1 time-saver |
| 2 | Showers / hygiene | Park | Guest happiness floor; cheap and early |
| 3 | Food stalls (lemonade) | Attractions | High-margin profit machine |
| 4 | Trash bin upgrades | Park | Faster cleanup loop |
| 5 | Water gun | Maintenance | Cleaning speed — after points are flowing |
| 6 | Floor Tool | Park | Path/floor laying time-saver |
| 7 | Hiring Level 2 | Maintenance | Janitor + vendor |
| 8 | Life ring stands | Park | Auto safety net for pools |
| 9 | Hammer upgrade | Maintenance | Faster nightly repairs |
| 10 | New attractions (lazy river, splash zone) | Attractions | Only when cleanliness is under control |
| 11 | Hiring Level 3+ | Maintenance | Handyman, lifeguard, then security/mascot (1.0) |
| 12 | Water pressure gun | Maintenance | ~4 stars — endgame quality of life |
The Golden Rule
Research capacity, not attractions. An extra slide only matters if your park can keep it clean and staffed. If you spend every point on new rides while your janitor situation is dire, you are building problems, not profit.Related Guides
- Staff Management Guide — the hiring side of the Maintenance tree
- Slide & Ride Tier List & Attractions Reference — what the Attractions tree unlocks
- Beginner Guide — first-hours research decisions
- Endgame Guide — the Museum's separate research bench